00:00
00:00
Frenchie14
I make games!

Max Bize @Frenchie14

Male

Indie Game Dev

Joined on 9/24/16

Level:
2
Exp Points:
37 / 50
Exp Rank:
> 100,000
Vote Power:
2.47 votes
Rank:
Civilian
Global Rank:
> 100,000
Blams:
0
Saves:
5
B/P Bonus:
0%
Whistle:
Normal
Trophies:
5
Medals:
63

Frenchie14's News

Posted by Frenchie14 - November 25th, 2023


Hello hello!


I've got a new racing game getting ready to launch real soon! I'd love to get some feedback on it before it goes public. Everything is pretty much done (except music, which is missing in this version).


Give it a shot and let me know what you think in this thread!


Link: https://www.newgrounds.com/projects/games/4959718/preview


iu_1120098_6057782.webp






Just for fun - here's a GIF from the very beginning of this project. It's come a long way!


iu_1120099_6057782.gif



Tags:

7

Posted by Frenchie14 - June 5th, 2022


Hello Newgrounds!


I've been working on a new game and it's ready to launch! However, I always find new game launches have obvious issues that I've overlooked. So, this time I'm going to try a beta launch! The game is completely done, but I might make some tweaks based on community feedback


Link:

https://www.newgrounds.com/projects/games/1883345/preview

password: previewtest


iu_657791_6057782.png


How to play:

On the way down your hook will collect everything it touches. Once the hook is full, you start going back up! On the way up, anything you touch will knock something off! Whatever makes it with you to the top will be sold. Use the money to buy upgrades in the shop and go Reel Deep! You win the game by retrieving the treasure chest at the bottom of the sea.


If you have any feedback to share I'd love to hear it! I'll leave this up for two weeks before officially launching the game


Cheers!


Tags:

2

Posted by Frenchie14 - October 3rd, 2021


Welcome to Portal Golf - the deterministic physics puzzle game where you chain portals together to collect all the gold! This guide will go over the basics of how to play, some necessary techniques, and some advanced tips. Hopefully, with this guide, you'll be able to beat the game without losing too much hair.



The Basics


Objective: Your goal in Portal Golf is to collect all the gold bars in the level using as few portals as possible. You collect gold bars by touching them with the green ball. You have no control over the ball. Instead, you place portals around the level in order to get the ball in just the right trajectory.


Gravity: The ball is always falling downwards. Use this to your advantage to get some free movement.


Portal Chain: Portals chain together. This means that when the ball goes into portal 1 will come out of portal 2, when it goes in to portal 2 will come out of portal 3, etc. You can place as many portals as you have room for.


Portal Orientation: When the ball travels through a portal its direction will change depending on the orientation of the portals. If the ball enters straight into a portal, it will exit straight out of the other side. See the pictures for examples.


iu_436387_6057782.png iu_436388_6057782.png iu_436389_6057782.png



Key Strategies


Deterministic Runs: When you hit PLAY, the exact same thing will happen every time. The only way to change the outcome is to change the portals. Don't hit PLAY a hundred times hoping that something will change.


Iterative Solutions: Don't try to plan out the entire path for the level and then hit PLAY. Instead, play the game one portal at a time. Each time you place or move a portal, hit PLAY to see what happens before making the next change. The series of pictures below illustrates this point by iteratively solving level 2. Tips:

  • The purple trail will show you the last part of the trajectory. Use this to guide the position of your next portal.
  • Any gold bars you collected in your last run will be drawn darker. Focus on getting the rest.
  • The ball must be able to fit completely in a portal or it will bounce off. Sometimes this means you have to tweak a portal to get the ball to not bounce on the edge of a portal.
  • You can press C as a shortcut for PLAY and STOP.


iu_436390_6057782.png iu_436391_6057782.pngiu_436392_6057782.png iu_436393_6057782.png


Maximize Each Portal's Impact: This is best when combined with the iterative strategy above. Each time you place a new portal, try moving it around a couple times before moving on to the next portal. You might find that a slight tweak to a portal's position can get you a few extra gold bars for free!



Advanced Tips


Portal Looping: If the ball enters the last portal it will come back out of the first one. Sometimes, you can use this to your advantage to beat a level with one less portal. Hint: there's a way to beat level 2 using this strategy in 5 portals instead of 6.


Portal Clipping: When you place a portal, you're actually replacing a piece of a wall with a portal. This means that if you place a portal on a wall where the ball will touch the corner, the ball will now pass the corner instead of bouncing on it. Another possible portal clip is by placing two portals directly adjacent. Whereas the ball might have hit the side of the wall before, it can now pass through since there's no more wall. Sometimes you can use these tricks to your advantage, and sometimes you have to watch out for them because they can mess up your previous path.


iu_436394_6057782.png


Easter Egg (Stars)


Every level has bronze, silver, and gold medal scores. The gold medal score was the best score I could find when designing the levels. After a while I found out there were even better solutions on some of the levels! Rather than lowering the gold medal score I decided to add the stars as a bonus. Now you know - every time you get one, you beat the dev! :D



Good luck and have fun! Have any questions? Ask below


Tags:

4

Posted by Frenchie14 - April 10th, 2021


If you're here, you're probably going for that shiny "find all 91 interactions" medal in Occupied. Here's some hints to get you started:

  • An "interaction" is anything that pops up in the text bubble. If you click on something and there's three text bubbles back to back from it, that's three interactions
  • Click on EVERYTHING
  • You can only interact with things that get highlighted. There's no "hidden" interactions
  • Click on things multiple times in a row. You may find different interactions with something as you keep interacting with it. If you see text repeating then clicking more won't let you find anything
  • Interactions for each object change depending on what phase of the game you're in (shitting, puking, freshening)
  • Interactions for each object change depending on what state the player is in. For example, interacting with the trash is different depending on whether or not you're sitting on the toilet (and whether or not you've already shit while still sitting on the toilet)




Need more concrete hints? Here's the number of interactions per item:

  • Cabinet: 3
  • Coat: 2
  • Deodorant: 2
  • Door: 2
  • Laxatives: 5
  • Medicine Cabinet: 3
  • Mouthwash: 2
  • Shorts: 3
  • Shower: 9
  • Sunglasses: 2
  • Toilet: 9
  • Toilet Paper: 11
  • Trash: 7
  • Vanity: 4
  • Vanity Mirror: 4
  • Washer Dryer: 6


That adds up to 74. The other 17 are from cutscenes (game start, game end, transitioning between phases), the default interaction ("I don't know what to do with this right now"), and an interaction for everything that's too far from the toilet while shitting ("No way I can reach that from here without getting up")


That's it! Those are all the hints I'm gonna give. I'll leave comments open so you all can help each other out if you find some new / tricky interactions you wanna share.


Good luck and happy shitting! :D


Tags:

12